Introduction
I often had good ideas while drawing a figure to explain the problem I was trying to solve. That's why I think that a good understanding of a problem requires a good visualization of it. Of course, the mind can conceptualize ideas and allows you to visualize them to some extent, but seeing it with you eyes will often trigger that particular question about that particular detail.That's why I am interested in Blender, which is a 3D Modeling software. It is very similar to the well known 3DS MAX, except that it is free. In addition, it runs on all architectures (Linux, Mac, Windows), and tasks can be automated using python, which serves as a scripting language.
The only drawback of Blender is that there are too many possibilities; so many that it can be difficult to get started. Hence the idea of this tutorial.